Gameplay demo ( work in progress )

Posted in interactive by Matthieu Adrien Davy de Virville on 24/09/2010

I made this first demo of the basic gameplay for a possible RTS.
The level is presented as an empty world, four locations are placed on the surface, where the player can raise
a certain amount of buildings. He can do that by moving a “building-gun” over the surface, and raise various
type of towers. After the building phase, the player can have an overview of all the “cities”.
The next idea is to program each city to destroy the other cities, and therefore create an entropic situation…


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